Animation Helper is an editor window that helps you animate. More specifically, it allows you to create and edit humanoid animations directly in Unity.
<aside> ➡️ Navigate to: Windows > Bones Animation Helper > Animation Helper
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Follow instructions provided in the Animation Helper window to fix all errors and meet all requirements.
Click on the big edit button.
If you are editing a humanoid animation :
We strongly recommend you to use Bones Viewer to easily select your bones.
Once you have selected a bone, you’ll be able to animate it using its related sliders or the usual rotation gizmo. When you move the sliders or the gizmo, it automatically creates a keyframe (or edits it if one exists already).
If you are editing a generic animation :
Animation Helper v1.1.0 does not work with non-humanoid animation. You probably do not need it though, as you can just animate non-humanoid models by rotating bones in “recording” mode.
You still can use Bones Viewer when animating to quickly select the bones you want to animate.